
As such, you'll be constantly see-sawing main platforms. While the explosions may not appear very frequently, they'll make sure to keep you on your toes. Yet another explosion? Who knew the Rolling Western was such a blast? So I need to clarify here that CDi games are not actually allowed for that round. But I didn't notice until later that the CDi Mario games were listed in those examples. I said earlier when asked what games count for that round that all the examples listed by splat other than Mario Party were allowed. I also want to clear something up about Smaller Mario Games.
Miitopia music stage series#
I chose the Gamecube and the Gameboy Advance because I though they had the most appealing stage potential.ģrd party games are allowed for both of these rounds as long as they're from a series that started out as a video game series. But when I realized my math was wrong I had to cut some ideas out and that only left room for 2 of these system rounds. And any non-licensed game on the Gameboy Advance will be eligible for that round.Ī few of the ideas I had planned when I thought this contest would go for 64 rounds were stages from games on every Nintendo system (except for the virtual boy). Any non-licensed game that was on the Gamecube is allowed for the Gamecube Round. So our 2 new voting options are Gamecube Stages and Gameboy Advance Stages. Nintendo Games 2 has become round 23 and since Castlevania didn't get a single vote on the previous poll I'm having it take a back seat until the next one. You've probably already noticed by now, but the poll for Round 24 is up. Please please please please PLEASE let there be a rhythm heaven character in ultimate

Megamix Remix Medley (combination of a bunch of the remixes from Rhythm Heaven Megamix) Gold Remix Medley (combination of a bunch of the remixes from Rhythm Heaven DS)įever Remix Medley (combination of a bunch of the remixes from Rhythm Heaven Fever) Tengoku Remix Medley (combination of a bunch of the remixes from Rhythm Tengoku) As the stages goes further on, smiling stars or fields of green might appeaer in the background, and it might even turn into daytime. The stage scrolls happen every 20-30 seconds or so, and after five scrolls, the stage layout loops back to the beginning.Īs stated before, the game will cycle between Play-Yan or Marshal running across the road, each bringing different animations with them: Play-Yan's popped panels will spawn flowers, while Marshal's will spawn fireworks. Sometimes, there will be extremely tiny platforms to the rightmost spot, making it a contest to see who can dominate the righter blastzone so they can get the advantage when the stage scrolls. The stage's blast zones can either be a walk-off or an edge, depending on where the scroll stops. This makes it similar to Dream Land from Smash 3DS, but with less chaotic layouts, and no giant borders obscuring the blast zones. Once they are done with the dots on screen, an indicator appears on the right of the screen, and the stage begins scrolling, before stopping on a new section of the road. This is a scrolling stage, but not in the way some players might be expecting: rather than constantly moving left to right, the stage will start at a fixed, flat area, but either Play-Yan or Marshal will run along, popping the white dots into flowers or fireworks.
